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Fix panic when code in init callback of conditional/repeater re-triggers repeater traversal #3215
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I wonder if there is a way to un-borrow the inner when calling the init methods.
Alternative could be to try to detect recursion and bail out?
let mut inner = self.0.inner.borrow_mut(); | ||
inner.components.resize_with(count, || (RepeatedComponentState::Dirty, None)); | ||
let offset = inner.offset; | ||
let mut any_items_created = false; | ||
for (i, c) in inner.components.iter_mut().enumerate() { | ||
if c.0 == RepeatedComponentState::Dirty { | ||
let created = if c.1.is_none() { | ||
if c.1.is_none() { | ||
any_items_created = true; | ||
c.1 = Some(init()); |
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Can't this call to init() also recurse?
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Yes, true, there's probably a way of doing that.
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i think just by adding another layer:
// added if true there:
if true: layout := VerticalLayout {
if true: TextInput {
// Trigger a call into the layout
init => { debug(self.y); }
}
}
But maybe self.y don't cross layers, but some other properties certainly will
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I wonder how to fix this. I mean, I made a local change to separate out the init() creation without borrowing the inner, but conceptually this would still recurse because the dirty() flag is true.
Perhaps like this?
- Replace inner.components with an empty vec; set dirty to false.
- Update any dirty components, call init, etc() - during that time any recursion will find an empty repeater.
- Replace inner.components with the updated vec.
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Maybe keep a Vec of ItemTreeRc and init them when the RefCell is not borrowed?
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(just a rebase for now) |
…ers repeater traversal Don't call init() while mutably borrowing the repeater's inner. Fixes #3214
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Don't call init() while mutably borrowing the repeater's inner.
Fixes #3214